by Taylor G
So the article I read about talks about bridging the gap between video games and computer security. They talk about how they can use video games to benefit the educational aspect of teaching. For example in a security class a professor can’t upload a virus to the network and expect the students to be able to stop it without already compromising the security of the entire school and/or implying illegal actions. Video games let the user react to a series of events and recognize the results within a certain time frame. For example they created this game where the user, a fish, searches for food, but they must face sharks. When the user slides over a worm it shows a website, and the user must determine if the website is safe or it is a phishing website. This informs the user how to determine whether a website is valid or not. There are also more advanced games for those who have a better knowledge of security and hacking. One game has missions like being able to hack a bank, hank into a jail, crash the stock market, and you have to get out before you get caught. The game has a plot that makes you feel like you have to get out because you have the world’s deadliest virus.